Otyugh Fragmenter
On Twitter I posed the question, “How do Otyugh’s reproduce?” As an aberration, I figured it wasn’t the way that humans find “normal”, but likely something a little more exotic. The majority of respondents thought fragmentation was the most likely means of making otyugh babbies. I really wanted it to be budding, but I believe…
On the Black Ice – Everdown Part 6
Black ice is one of the few features of the Carceri that the 5e Dungeon Master’s Guide mentions, and by far the most evocative. Every location in Everdown is an abstracted prison cell. Unlike the previous map, the Panopticon, this area is much simpler. In that area PCs had to figure out how to persuade…
How to Start Playing D&D
Well, the best way to get started doing a thing is to do it, but here are a few pointers to help you get your start playing D&D. One of the biggest problems I run into as a Dungeons Master (DM) is that some new players are not interested in reading. If reading is not…
Carceri: A Brief History
The description of Carceri is very brief in the 5th Edition Dungeon Master’s Guide (DMG), but it was enough to pique my interest: The model for all other prisons in existence, Carceri is a plane of desolation and despair. Its six layers hold vast bogs, fetid jungles, windswept deserts, jagged mountains, and black ice. All…
The Panopticon – Everdown Part 5
The adventurers get their first glimpse of the where they really are, Carceri, prison of the Outer Planes A lonely Gynosphinx guards beings in their prison cells in the panopticon. The prisoners, the Gunslinger, the Priest, the Beholderkin, and the Gulthias, each know a secret about the Carceri. They’ve been placed in solitary confinement here…
Of Bureaucrats and Brimstone – Everdown Part 4
Bureaucrats and brimstone await adventurers who make it this far Everdown. An officious gnome solider who guards the way out of the palace won’t allow anyone to pass during lock-down without the permission of the queen. The Chain Devil they’ve been tailing has found this palace to be a suitable residence for himself, and something…
The Gnomish Hobbler: More Nuisance Monsters
The Gnomish Hobbler is not the most elegant work of gnomish artificers, but it’s may be their most hated. Little more than a bear trap equipped with tremorsense and a simple means of locomotion, they are deployed to immobilize intruders. They are incapable of discerning friend from foe, and so are rarely used in situations…
Everdown Part 3 – A D&D 5e Maze for Your Consideration: Darkness and No Light
This is the third part of the Everdown campaign. Particularly, on this map I wanted to work with the lighting mechanics in D&D 5e. With this in mind, I’ve created a new monster to help keep the players in the dark. Items and creatures that can be found in D&D source-books are bolded. Flavor text…