Dungeonsports Coliseum

The Dungeonsports Coliseum Project

An image of the Maze Arena, a coliseum player favorite.
A player favorite, the Maze Arena. Art courtesy of Cze and Peku

Since October, I’ve been working on building a streaming channel on Twitch. The focus has been the Dungeonsports Coliseum. This project has been eating up so much of my time. It’s something of an evolution of thee pickup games I was running. In addition to running over 12 hours of game a week, I’ve been working on learning how to stream, multicast, work with bots, create overlays, etc, etc, etc. I’ve also been working hard to build up my social media following on Twitter.

These articles will share my work on the Coliseum project. I’ve learned so much that I want to share. These games play-testing, and the game still has a way to go before it’s ready.

Dungeonsports Coliseum Arena Masters

My next article will be about the Arena Masters. The Masters are a key to keeping the combat in the Dungeonsports Coliseum fresh. Before the game starts, I roll to determine which master will be running the Coliseum for that match. Different masters have different goals or abilities that affect the behavior of the creatures in the Coliseum.

I’m currently working on a revamp of the Arena Masters. Some of them currently affect the game in ways I find undesirable, or that the players have learned how to game in their favor. That second one is fine, but I have to adapt to the players to keep them on their toes. The point of the Coliseum is to provide a level of challenge that keeps the players on edge at all times. I don’t want to kill players all the time, but they need to know that death is on the table. I’ll be writing about how I make that happen as well.

Thanks for reading! Check out the Dungeonsports Coliseum on Twitch; I’d love to see you in the arena!

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.