Stat Block Layout (UDDSG)

The following sample of the Dungeons and Dragons 5e stat block contains all possible sections. Sections headings and horizontal rules are omitted when the section is unpopulated.

Sample Stat Block Layout

The following stat block template includes all possible sections and headings. I’ve presented it here in pure HTML, with no styling, for ease of use in your own documents. Content is marked by the name of the content in [brackets].

[Creature/NPC Name]

[Size][Creature Type], [Alignment]


Armor Class [Armor Class] ([Armor Type])

Hit Points [Hit Point Value] ([Hit Point Formula])

Speed [Speed]


STRDEXCONINTWiSCHA
[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])

Saving Throws [Saving Throws]

Skills [Skills]

Damage Vulnerabilities [Vulnerabilities]

Damage Resistance [Damage Resistance]

Damage Immunities [Damage Immunities

Condition Immunities [Condition Immunities]

Senses [Sense], passive perception [Passive Perception Value]

Languages [Languages]

Challenge Rating [Challenge Rating] ([XP Value]) Proficiency Bonus +[Proficiency Bonus Value]


[Traits]

Actions


[Actions]

Bonus Actions


[Bonus Actions]

Reactions


[Reactions]

Legendary Actions


[Legendary Actions]

Hyperlinked Stat Block

The following stat block template contains the same information as the above template, but the bracketed content placeholders are now hyperlinks that will take you to the further information about the specific content.

[Creature/NPC Name]

[Size][Creature Type], [Alignment]


Armor Class [Armor Class] ([Armor Type])

Hit Points [Hit Point Value] ([Hit Point Formula])

Speed [Speed]


STRDEXCONINTWiSCHA
[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])[Stat Value]([Mod])

Saving Throws [Saving Throws]

Skills [Skills]

Damage Vulnerabilities [Vulnerabilities]

Damage Resistance [Damage Resistance]

Damage Immunities [Damage Immunities

Condition Immunities [Condition Immunities]

Senses [Sense], passive perception [Passive Perception Value]

Languages [Languages]

Challenge Rating [Challenge Rating] ([XP Value]) Proficiency Bonus +[Proficiency Bonus Value]


[Traits]

Actions


[Actions]

Bonus Actions


[Bonus Actions]

Reactions


[Reactions]

Legendary Actions


[Legendary Actions]